Insignia Guide

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Insignia Guide by Yoona

Insignia’s are new special accessory that you can equip once you reach level 70. When you reach 70 you need to unlock the slot allowing you to wear it.

In Giran Cross, go to the Rune/Crest/Insignia Vendor and purchase an Insignia Box appropriate to your class. Opening the box will reward multiple Insignia’s +0 and Insignia Enhancement Scrolls. Insignia’s can blow from +0 and there are no scrolls available that do not cause them to blow when attempting to upgrade.

Warrior

+0 +5hp

+1 +10hp

+2 +15hp

+3 +20hp

+4 AC-1, +25hp

+5 AC-2, +30hp, +1 melee dmg

+6 AC-3, +35hp, +2 melee dmg, 1% critical

+7 AC-3, +40hp, +3 melee dmg, 3% critical

+8 AC-3, +50hp, +4 melee dmg, 5% critical

Archer (Imperial)

+0 +5hp

+1 +10hp

+2 +15hp

+3 +20hp

+4 AC-1, +25hp

+5 AC-2, +30hp, +1 range dmg

+6 AC-3, +35hp, +2 range dmg, 1% critical

+7 AC-3, +40hp, +3 range dmg, 3% critical

+8 AC-3, +50hp, +4 range dmg, 5% critical

Wise (Sage)

+0 +5hp

+1 +10hp

+2 +15hp

+3 +20hp

+4 AC-1, +25hp

+5 AC-2, +30hp, +1 hit chance

+6 AC-3, +35hp, +2 hit chance, 1% magic critical

+7 AC-3, +40hp, +3 hit chance, 2% magic critical

+8 AC-3, +50hp, +4 hit chance, 4% magic critical

Guardian

+0 +5hp

+1 +10hp

+2 +15hp

+3 AC-1, +20hp

+4 AC-2, +25hp

+5 AC-3, +30hp, +1 damage reduction

+6 AC-5, +35hp, +2 damage reduction, +3 MR

+7 AC-6, +40hp, +3 damage reduction, +5 MR

+8 AC-7, +50hp, +4 damage reduction, +7 MR